Pappy's Sim Server Rules & Regulations
RULES & REGULATIONS

Home Page | Signup Page | Rules & Regs | Favorite Links | O-Club | Pappy's HQ

Silence the Grammy Phone?

Cyberscape SimNet Rules and Regulations

Note: This Combat Flight Sim Server network is primarily dedicated to Current & Past Military Pilots who are or have served in past air combat operations who wish to either pursue or elevate their combat skills via virtual simulations, in pursuit of those acquired skills as members of an elite group of men!!

General Rules

Pappy’s Headquarters Squadron Group is a group of WW2 online flying simulation enthusiasts.  We believe that the pleasure of our games is derived from the portrayal of  full immersion role playing and historical accuracy of our Group sorties.  Some members are actual veteran military combat pilots who enjoy virtual reenactment of their learned skills.

All Pappy’s Headquarters squadrons must obey and follow these rules. All squadrons are free to add their own rules and policy as long as they do not conflict with the rules of Group Headquarters.

Pappy’s Headquarters Squadron Group is part of the IL-2 Sturmovik and Forgotten Battles flying simulation community, flying online on the HyperLobby server.  Our Squadrons also enjoy other combat flight simulations served on the private (members only) CyberscapeSimNet Servers.  Currently Pappy’s Servers host IAF, F-15, IL-2 FB, EAW & WWII Fighters.   There are currently 27 member Squadrons located worldwide.

1. To join Pappy’s Headquarters Squadron Group, you must be at least 18 years of age. You must also have a working knowledge of the English language.  Exceptions may be considered, with the approval of the CyberscapeSimNet Board for squadrons participating solely within their own nationalities..

2. All Pappy’s Headquarters Squadron Group members must be "active" pilots. Flying at least once monthly with their respective squadron is required.  Exceptions can be made in certain circumstances by the CyberscapeSimNet Board for members with personal duty responsibilities.

3. We respect our members’ privacy. At very least each member’s e-mail address must be supplied to their Squadron C.O.  Members e-mail, MSN Messenger, or ICQ address will be not be published or distributed to others without prior permission. IP addresses will never be disclosed or published.

4. We want to improve our ability as virtual pilots, and make this possible for all other Pappy’s Headquarters Squadron Group members. We set training nights as an opportunity to fly together with other Pappy's Headquarters Group members. Every pilot should at least join one training night per week. All members must give another member tips and comments to improve combat and flying skills, when he sees the other member is not as good as he is. By doing this we can get all pilots to an equal level. You shall always try learning to fly good and with the highest difficulty settings: train with other members and read the tactics page to help you get better. When you spot opponents weakness, exploit it if you can, but be kind enough to tell him about it later (especially fellow squadron or wing members).

5. We believe in gentlemanly behavior, with honor and respect for one another, both in virtual and in real life. You shall maintain a sporting approach to all contests. You shall never use offensive language, either in the game or in public or restricted forums. Terms that are 'in the spirit of actual events' are allowed, as well as historically correct markings on planes. You shall never open fire on a member of another Pappy’s Headquarters Squadron Group member, or against any other pilot flying on the same game side, unless previously authorized by him/her. You shall not deliberately pick upon any particular person for a prolonged amount of time.

6. During coop missions and dogfights, you shall not fire on a damaged pilot attempting to land, unless previously agreed at the beginning of the game. An opponent with gear down and a heavily damaged aircraft is considered to be a sign of surrender, and shall be respected. This rule does not apply for VEF and other online tournaments, where the specific tournament rules are applied.

7. You shall respect all rules of any online campaign or tournament in which you are engaged. You will not influence your kill score or that of someone else (e.g. firing on a plane which is already fatally damaged). Your behavior reflects our sense of honor in the Pappy’s Headquarters Squadron Group. Be proud of it.

8. Using cheats hacks etc. is not allowed. Anyone suspected of such action will be judged by a martial court, and expelled from the Pappy’s Headquarters Squadron Group, permanently.

9. Do not pass Pappy’s Headquarters Squadron Group tactics, radio frequencies IPs and forum passwords to others.

10. Check in at your squadron HQ regularly. Read the messages in the Officers Club at least once a week. They contain useful information for you!

11. Use of MSN Messenger (MSM) and Roger Wilco (RW) is promoted. MSN Messenger is free and helps you to contact other players, while they are not at the same game server as you. Roger Wilco enables you to talk to others while flying, this way you can cooperate more easily. The links to these programs can be found at our favorite links page.

12. All those who want to leave Pappy’s Headquarters Squadron Group can do so at any moment, by communicating their decision to their Squadron Leader.
If you plan to stop flying on-line for a while, let us know. If you are taking vacation for a period of time, request LEAVE. If you don't feel like flying any more tell us to you wish to RETIRE. This way you can rejoin again if you choose to do so. If we don't hear from you and don't see you for 2 weeks you get the status MIA (Missing In Action), after a month POW (Prisoner Of War) and after a longer time KIA (Killed In Action). When you have the status K.I.A. you are banned from Pappy’s Headquarters Squadron Group and not able to join group sessions. If you return from M.I.A. or P.O.W. status it is very likely that you will loose your rank.

Responsibilities

Group Commander

·        The structure of Pappy’s Headquarters Squadron Group.

·        Changes to rules and regulations.

·        Top level decision maker.

·        Delegate necessary tasks out to the other members of the Pappy’s Headquarters Squadron Group.

Wing Commanders

·        Execute orders from Group Commander, and follow up on them.

·        Motivation and Morale of the Wing.

·        Leading by example (If you want the wing to do a specific thing you have to do so yourself even to a greater extent).

·        Come up with ideas for improvements in Pappy’s Headquarters Squadron Group and changes in rank of member squadron personnel.

·        Operationally responsible for the Wing.

·        Devise tactics.

Squadron Leaders

·        Keeping track of personnel status in the squadrons. Who does well, who is never there, who gets kicked out and so on.

·        Leading by example.

·        Make sure the orders from Wing Commanders and Group Commander are followed according to intentions.

·        Responsible for recruitment into Pappy's Headquarters Squadron Group.

Squadron Executive Officers

·        Helping his Squadron Leader keep track of personnel and with other Squadron Leader duties.

·        Acts in place of Squadron Leader when he is away.

Training Officers

·        Responsible for the training of personnel.

·        Setting up practice sessions according to the tactics, and plans made by the Wing Commanders.

·        Reporting directly to the Wing Commanders (takes orders from them).

·        Evaluating the progress and dedication of trainees and deciding when they are ready for acceptance to the squadron.

If you have questions regarding the Rules & Regulations contact the
Board Director

Thank you for your Squadron's participation interest...Join the fun!!!
-WARNING-

CYBERSCAPE SIMNET is a private Flight Simulation Game Server Network... divulgence of SimNet passwords or ISP connections will result in IMMEDIATE SQUARON DISMISSAL and LOSS OF ACCESS PRIVLEDGE!!! C.O.s remind your Sqn Members... YOU are responsible! Keep your membership list current and forward any infractions to the Board Director immediately!! Your Squadron Membership Access depends on it...


Online Contact Info
Cyberscape SimNet Board Director
webmaster@cyberscapesimnet.8m.net


PAPPY'S HEADQUARTERS




This site built & maintained by Cyberscape Designs ©2005

This Site Last Updated May 21, 2006